stillcollections.blogg.se

Nuclear throne together frog
Nuclear throne together frog











nuclear throne together frog
  1. #NUCLEAR THRONE TOGETHER FROG UPDATE#
  2. #NUCLEAR THRONE TOGETHER FROG WINDOWS#

IDPD explosions appearing on one spot no longer stack horizontally. The game will take minor effort not to spawn the player right on top of cars/generators. Rads should now get stuck on wall edges slightly less often now. Giving up crown of destiny no longer can cause you to have -1 mutation points.

nuclear throne together frog

Ravens no longer lift up and land on same spot if there's nowhere to fly. Hyper Crystal now clears additional area upon noticing the player. Weapons can no longer end up under $$$-specific prop. You no longer accidentally pick up weapons when entering secret areas via objects. Jungle now consistently offers new mutations on each visit. Proto chest now defaults to rusty revolver if it's weapon is gone. You can now blow up the last enemy with Melting's Ultra A (the trick: it'll leave a corpse). Select enemies now just don't increment kill count instead of reducing it by 1. Mimics are no longer multiplied on loops. IDPD grenades now harm IDPD (alongside everyone else) if deflected. Player' plasma shots now hit players with iframe rules when reflected. (don't get too excited - the spread is still there and you'll still hit yourself a lot) Discs now have an axis-aligned bounding box and bounce a little more predictably. Proto statues no longer keep rads from previous encounter if forgotten Grenades no long persist on level change (since they could break generation / kill you). Game now auto-pauses if connection is lost to the in-use gamepad. Trying to pause mid-generation now pauses as soon as loading finishes. Weapons returned by Determination no longer have cooldown of last seen weapon in that slot. Added localization support (see lang-example.ini / copy to lang.ini for translating) Both players can now play the same character in coop without making use of bugs. Added a setting for mouselock (when available) - for windowed or multi-screen setups. Added a setting for native cursors - when supported, this gets rid of mouse lag once and for all. There's now a confirmation dialog when exiting/restarting a run R confirms in it.

#NUCLEAR THRONE TOGETHER FROG WINDOWS#

There's now an option for borderless fullscreen on Windows (Alt+Shift+Enter / in options). Area/weapon/mutation seeding is now far more consistent.

#NUCLEAR THRONE TOGETHER FROG UPDATE#

Changelog for Update 99 (added 08 November 2019) - Part I:













Nuclear throne together frog